The five languages of apology
In a Standard Fantasy Setting world, a fifteen-year-old priestess, fresh out of the convent, is drafted by a party of rookie, Porcelain-ranked adventurers who've taken a mission to eradicate a nest of goblins , creatures with the size and strength of a small child. While dangerous in large numbers, they're nothing that a group of low-level adventurers can't handle Having not taken the most basic precautions like buying healing potions and antidotes , the party are soon ambushed, with the goblins killing or raping them one by one, until only the priestess is left.
Wounded and surrounded, the priestess faces certain doom He is Goblin Slayer , and he does not let anyone roll the dice. Its story follows the Priestess and other adventurers as they accompany the Goblin Slayer on his life's mission to kill every last goblin he can find.
As a partial Deconstruction of standard fantasy works, the series emphasizes the power of Boring, but Practical equipment and tactics, how Anyone Can Die if not careful, the dangers of epic heroes not bothering with "low level" quests , and just how warped a Dark and Troubled Past can make someone. In equal measure , it also emphasizes how True Companions can pull each other through the darkest of situations through teamwork, smarts, and plain old tenacity , fighting for what they believe in.
Heavily inspired by tabletop role-playing games , the whole story spawned from the author, Kumo Kagyu, asking himself "What would a fantasy world be like if it were home to an adventurer who only hunted goblins? Curiously enough, he posted the story with character images coming from Dragon Quest and other known series in Japan as placeholders for his characters in the original thread - Goblin Slayer in particular was portrayed by the Infernal Armor monster in the aforementioned famous series, of which the official Goblin Slayer design is very reminiscent of.
Yen Press has published and translated the Light Novels into English; meanwhile, the series has three Manga releases, also published by Yen Press and released simultaneously in English when chapters are released in Japan:. White Fox received the rights to adapt a Episode Anime later expanded with a Recap Episode before the final Story Arc in October , with Crunchyroll simulcasting and an English dub provided by Funimation. More recently, an Abridged version of the anime exists, created by Grimmjack of the Schmuck Squad.
Example of: Improbable Aiming Skills. Community Showcase More. Follow TV Tropes. You need to login to do this. Get Known if you don't have an account.
He does not let anyone roll the dice. Action Prologue : The Year One Light Novel opens with a prince and his army readying to fight against an army of undead advancing towards them. They also approve of his plan to off the chump when he brags he can't be killed by anyone who speaks: bind him and throw him off the top of the tower. Gravity, you see, doesn't have much to say.
Instead of the heroes being on the receiving end of this treatment, it's the villagers. Scores of high-ranking adventurers often refuse to take up goblin-hunting quests largely because they are issued by villagers who just cannot fork over enough reward money to make it worth the risk, unlike, say, a wealthy merchant who will gladly pay a fortune simply to have an already-mostly-safe trading route cleared of a solitary group of bandits, often leaving such quests to be taken up by over-eager newbies who grossly underestimate the goblin threat, often at their own risk — or by Goblin Slayer, who has pretty much singlehandedly kept the goblins in check for years.
But recently the number of goblin quests have sharply increased. Guild Girl, thinking about this, admits to herself just how grim things are getting, and that if things don't change, then the future looks pretty bleak.
Another way it's subverted is that the militias and armies are mostly focused on even more serious threats than goblins, leaving it up to adventurers to deal with threats to the frontier villages.
While it's easy to blame capitalism for not providing the farms with enough funds to post attractive extermination quests, this actually risks widespread famine and increased food prices.
Adaptation Distillation : The story of the all-female party that invaded a goblin-infested elven fort was cut short in the anime. While their corpses can still be found in the goblin nest that Goblin Slayer and Priestess eventually invaded, how they ended up there was not shown. The farm battle had to condense Goblin Lord's backstory, possibly because it wouldn't be acceptable enough to air on television. Adaptation Explanation Extrication : Based on the manga and anime, you'd be forgiven for thinking all the goblins do is Rape, Pillage, and Burn villages and their inhabitants all the time as if they're an unstoppable force, while in the light novels it's clearer that this is an escalating process starting with petty theft and usually nipped in the bud.
Though things are getting worse when the story begins because of events in the wider world. Likewise it's clearer in the books that the story is usually set in the frontier regions, far from the more densely populated and developed areas, going some way to explain the wild and dangerous Adventure-Friendly World 's continued existence.
It's also clearer in the books that veteran adventurers not only pass on goblin quests due to low pay but also because they are none too eager to face goblins again, as in their early days. They also look down on Goblin Slayer not so much for going "easy mode", but as a weirdo crazy enough to keep fighting goblins. The anime had to skip the explanation for the Goblin Lord's fancy axe.
It was a prize he took when he killed a barbarian and a hostage which was to illustrate Goblin Slayer's justification on why he only uses low quality weapons. Adaptation-Induced Plot Hole : The manga adds a bit where an adventurer is felled due to not wearing a helmet, leading to her whole party being wiped out, to contrast with Goblin Slayer shrugging off a similar blow due to his.
The lesson is kind of weakened when everyone else doesn't wear head protection, though it's acknowledged that Helmets Are Hardly Heroic because as adventurers, they want to be recognized, and to some degree they depend on friendly spell-casters to buff their defense.
The anime rearranges the order of events of the story so that the Water Town arc occurs before the Farm Siege arc, instead of the other way around as it originally was. Thus, a number of discrepancies crop up, such as: As originally written, the Heroine defeated the Demon Lord before the other arc began, which was the reason why the evil cult was conducting human sacrifices in Water Town to try to resurrect him. While Sword Maiden speculates they were just looking for revenge against her for her role in the Demon Lord's defeat 10 years ago, that doesn't explain why the human sacrifices were happening.
Downplayed as it's an evil cult doing evil things anyway. Upon returning from Water Town, Goblin Slayer takes his armor in for repairs even though his armor didn't get damaged that much during the last fight at the Gate mirror.
This is because originally, he was having his armor repaired due to being slammed against a pillar by the Ogre in the elven ruins. Goblin Slayer is perfectly comfortable walking around in casual clothes back at the Guild hall, when earlier in Water Town he kept his helmet on when requesting repairs at the blacksmith there.
In the original story,he was out of all his armor as it was all being repaired, including his helmet. The anime kept his helmet on earlier to avoid having to do an early reaction from Priestess at his face reveal. In Episode 9, Priestess says she only has one spell left to use during the Gate mirror siege, even though in Episode 8 she only used one Protection spell against the Giant Eyeball and so she should still have another spell remaining.
This is because the anime cut out a much longer battle sequence against the eyeball where Priestess attempted to use Protection deeper in the room but the eyeball used Dispel to undo it. Adventure-Friendly World : The Frontier is an untamed landscape extending far beyond governing influences and teeming with ancient ruins, artifacts, and monsters. Adventurers traversing it naturally flourish as there's seemingly no end to the quests coming into the Guild. An Aesop : Some fans have pointed out the series really gave them a greater appreciation for people who do thankless and dangerous work in real life, like sewer workers, construction workers and plumbers.
Alien Fair Folk : According to one folk story known to the audience through a story from Goblin Slayer's late sister , the Goblins come from one of the two moons. It's unknown if there's any truth to it, or if it's just a rumor. Aliens Love Human Food : When Goblin Slayer has his first camping night with his newfound party, the group trade their respective races' native foods. Goblin Slayer offers cheese, and Lizard Priest absolutely loves it, calling it "nectar" and often asking for more in later episodes.
He even swears to visit even more wrath upon the Goblins whom he was already more than willing to hunt down later on when Cow Girl's farm which is also Goblin Slayer's home is threatened by a huge Goblin raid and Goblin Slayer tells him that that's where he gets the cheese that he's been giving him.
Alien Sky : The night sky has two moons. One of them is green and, according to Goblin Slayer's sister, was where goblins came from.
All Love Is Unrequited : All over the place, and not necessarily just because Goblin Slayer himself is too obsessed with goblins to ever consider romantic relationships. Always Chaotic Evil : The goblins lack morals or logic when it comes to dealing with humans, kidnapping and raiding civilians. In Year One , Guild Girl mentions that goblins, despite their weakness, have a sense of superiority over all living things and feel free to indulge their worst inclinations against them.
To them, I am the goblin. Anti-Hero : While Goblin Slayer is perhaps the world's best hope against the goblin threat, his obsession with hunting down every last goblin leads him to such excesses as finding creative, gruesome ways to kill them, and even exterminating goblin children. He is so utterly terrifying that it's extremely easy to initially confuse him with a villain.
His menacing, faceless armor, brutality, sparse dialogue and red eye-trails make him look like a monster. The reason why he's a hero to an extent is because Goblins are very cruel and violent by nature, who pillage, rape, torture and kill just to survive, and also just because they can , which makes him somewhat understandable in his motivations, and beyond his monomania he's shown to be genuinely kind and devoted to his friends. Also, killing the children is explained in the first chapter of the light novel and manga and first episode of the anime.
Namely that the surviving children would leave and wander and learn and grow to ultimately become hobgoblins a big mini-boss goblin breed. This means that letting the children survive is absolutely unacceptable.
That, and letting a goblin live is a good way to be back-stabbed as one adventurer learned when she spared a young goblin lord only to be killed with a rock as soon as she took her eyes off him. Anthropic Principle : The series is set in an Adventure-Friendly World likened to a giant tabletop game the gods are playing and mostly focuses on a seemingly limitless frontier dotted with ruins, farms, villages and towns far from the heart of the humans' kingdom, not to mention those of different races.
There's no shortage of rookie adventurers mostly coming from those areas despite the high mortality rate of beginners' quests, which include slaying not only goblins but also giant rats and roaches. Goblins themselves cannot reproduce on their own but need to breed with other creatures, usually human captives, and thus must be also dependent on the population in those areas who they typically raid instead of destroy utterly, unless directed by darker powers or particularly cunning and ambitious goblin leaders once their numbers are strong enough.
But any logistical issues are handwaved by the vaguely defined amount of settlements out there not even the characters know , particularly in the light novel, and since it's a giant game it needs new players and constant enemies to keep going.
Arc Villain : The series doesn't have an overarching singular Big Bad yet. Goblins as a whole are a constant threat and there is a Demon Lord, but goblins are just Mooks in the grand scheme of things, and the Demon Lord is treated more as a Greater-Scope Villain and Villain of Another Story. Wizard Boy is not evil, more of a Sitcom Arch-Nemesis and The Bully to Priestess, with most of the story focused on the main characters dealing with him.
The troll fills in the role as the villain that Goblin Slayer has to defeat. Armor proves indispensable over and over again. In the fourth chapter of the manga, a female adventurer is knocked out and captured by goblins when she's struck in the head by a rock. Goblin Slayer later is also hit in the head with a rock, but his helmet protects him from the impact and he's hardly fazed at all. Good armor is the only thing that saves Goblin Slayer's life when he goes against far bigger enemies who carry massive weapons and manage to get a good shot in during the first two volumes.
This trope is turned against Goblin Slayer in chapter 14 of the manga when Goblin Slayer pins the Goblin Lord, only for him to turn out to be wearing a breastplate under his cloak - much to Goblin Slayer's consternation, as he was still injured from fighting Ogre and his best shot at winning was a Single-Stroke Battle. Averted as well, since it was the reason the bite wound wasn't deep enough to be fatal, even the Lizardman mentions after healing her that if the wound were any deeper he would have been unable to save her The Greenhorn Warrior in the beginning does well against the goblins at first, but his lack of armor left him vulnerable to a retaliatory stab in the leg from a goblin he impaled on his sword.
This serious injury makes him more careless, sealing his fate when his longsword gets caught on the ceiling and flies out of his hand. This doesn't really happen in real life, but it justifies Goblin Slayer's ruthless pragmatism and emphasizes his willingness to respect his gear but not obsess over any piece of it for sentimental value, unlike adventurers who prize enchanted and special weapons and armor.
One scene shows High Elf Archer losing her grip on her blood-drenched dagger as she's stabbing goblins with it, and realizing that Goblin Slayer's method of grabbing new weapons off of fallen enemies has a very practical angle.
Art-Style Dissonance : The art style in all versions is similar to that of shonen RPG series anime and manga, particularly the anime with its somewhat "cutified" faces, but the events depicted wouldn't be out of place in a seinen Dark Fantasy series like Berserk. This is kind of the point. Awesome, but Impractical : The rookie Warrior's sword was too long to use properly in the confines of a cave.
It got caught on a wall as a result, leaving him open to a Zerg Rush. Goblin Slayer made the same mistake when he started out, but the rest of his gear ensured that it wouldn't be a fatal one in his case. Baby Factory : How goblins, particularly high-level species like Shamans and Lords, tends to view the women that they capture, playthings used to create more goblins.
A single captive can give birth to multiple goblins in just one week, and Goblin Slayer once mention one woman is enough to create a new nest of goblins. Volume 3 explains that women kept alive by goblins for this purpose tend to last about 2 week if they are not saved. Although under the leadership of a more pragmatically intelligent beings, like Dark Elf, a captive can be kept alive a little longer.